My name is Nadia Ørneborg and I am a Visual Development Artist / aspiring Art Director from Denmark.

I create high quality concepts, character and location designs, as well as illustrations for animation and games.

I approach every new project with enthusiasm, drive and curiosity and I strive to always make content that will support and enhance the intent of the story and the project itself. I am a strong communicator that thrives within a team and I am used to working efficiently within tight deadlines.

I am a versatile artist and can easily adapt to different art styles.

I am specialized in 2D design and painting and also have a general knowledge of the 3D pipeline, with a working knowledge of Maya and ZBrush.

Programs: Photoshop, procreate, zBrush, maya, after effects, Nuke, Shotgun




Location & Colour Designer on Dorg Van Dango (TV show) - Present at Cartoon Saloon. (1 year, 2 months)

Art Director on The Snap Hunt (Indie game in development) - Personal Project. (6 months)

Layout Artist on Bug Diaries (TV show) at Lighthouse Studios. (6 months)


Designer on Lego Ninjago & Lego Star Wars - The Freemaker Adventures (TV shows) at Wil Film ApS. (8 months)

Concept Artist on original IP at Nørlum. (2 weeks)

Graduating Bachelor in Computer Graphics Art from The Animation Workshop.

Concept Art & Visual Development Intern at Cartoon Saloon. (3 months)

Background Painting Intern at Sun Creature Studio. (6 weeks)

Art Director, Visual Development Artist & Background Painter on the short film "Nachthexen". (1 year)



Bachelor in Computer Graphics Art - The Animation Workshop. (2013-2017)

The Drawing Academy - 6 months semester course in classical drawing. (2012-2012)

Profession Degree in Multimedia Design - Copenhagen School of Design and Technology. (2010-2012)